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How To Make a Video Game - It's Free, and Not as Hard as You Think

Video Game making has evolved dramaticallydungeons. Place the rooms and all the
over the past decade. It used to be a worldstructures. To aid in the visualization of
filled with tedious hours of programming in ayour buildings and rooms you should draw
language like C. But today there are readilysketches of key areas. Are there temples?
available tools that do all this programmingWhat will they look like? What are the unique
work for you and allow you to focus on thethings about your game? Draw sketches of
creative task of building a fantasy worldthese. Once all the concepts are detailed,
game.Finding and Using the SoftwareThere areand your vision of the world is created you
many free for public use video game softwarecan begin the actual software creation of
suites and they are all very similar. If youyour game. This translates your game from its
learn how to use one of them you can readilypaper  version  to  its  computer  version.
transfer your skills to the others. And if
you are serious about your video game making,Professional video game design companies
the skills you learn with the free softwarespend an enormous amount of time in this
are a good foundation for working with thephase of game development. They work out
high-end software tools that theevery detail and make drawings and sketches
professionals use. You can easily find anyof every room, every character, and every
number of these free software applications byscene. You do not have to design your game
using a popular search engine. Two of themwith this level of detail but you should make
that I have used are the Genesis game engineit as detailed as possible. Every hour of
and the Reality Factory game developmentwork you do in this stage of the process will
suite.Five Steps to Making a Video GameTheresave you several hours of work in the next
are five basic steps to making a video game.step.Step Two - Building the wire-frame of
These are the steps that professionalyour gameIn this step of creating your video
developers take when making a cutting edgegame you make an overall shell that the whole
game and they are the same steps you takegame will be played in. These are the
when making a small game that you and yourboundaries of the game world. Inside this
friends can enjoy.Step One - Design ongame world you place all of the inanimate
PaperThe very first thing you have to do whenobjects whether they be outside terrain
designing a video game is to get it down onfeatures or inside objects like rooms and
paper. This is the most over-looked step andfurniture. This stage is where all of the
it is also the number one mistake that manyinanimate objects are created and placed in
budding game designers make. If we compareyour computerized world. It is a complete
the process of making a video game to theworld without any animals, beasts or
process of building a house this step wouldcharacters. When you do this you are simply
be like drawing up the blueprints. Beforebuilding and placing all the objects where
building a house you have to get everythingthey belong and defining their
into the blueprints so you can know exactlyshape.This-step is commonly called
what you are building, where everything goes"wire-framing" because the end result will
and what everything looks like. This holdslook like a drawing with many wires in three
true with game design. Before you startdimensional locations that define and show
making your video game you have toall of the various shapes and surfaces of
conceptualize it. You have to draw out onyour game. After the wire framing is complete
paper what the game looks like, whereyou will bring it to life by applying
everything goes and to take this one steptextures to all the surfaces. Step Three -
further than home building you have to writeTexturingThis "texturing" of the game is a
a script so you can understand what willsimple process of selecting a surface then
happen in your game. This script doesn't havechoosing a texture that will be applied to
to be complex. It can be as easy as "Theit. All game development software comes with
player has to work his way through thea library of ready to used textures that you
dungeon and find the Sword of Happiness tocan choose from and apply to surfaces with a
complete the game".Maps and SketchesYoursingle click of your mouse. Professional game
video game is a complete world that a playercompanies spend an extraordinary amount of
will be able to walk around in and this meanstime creating their own textures and applying
that the first thing you should make is a mapthem to the wire-frames of their games. It is
of the whole world whether it is an outdoorthis texturing that gives a game it's own
world or an indoor dungeon-like world. Whenunique look and feel. It is a very important
you do this it gives you a base to startpart of game design and companies have people
with. When making your video game one of thededicated to just creating textures for their
first things you will do is create a largeworlds. Games can be composed of thousands of
box that contains your whole world. Insideunique textures and on any professional game
this box is where you will place all of thedevelopment team this job of creating
various objects of your game. If your map hastextures is a full time job.Step Four -
outdoor areas you will put in it the terrainPlacing entities in your worldEntities are
features like mountains, rivers, bridges andthe players in your game or objects in your
building. If it is strictly an inside worldgame that either move or interact with the
you will map out all of the variousplayer. These entities have two unique
rooms.After you have your overall mapcomponents that have to be designed -what
completed you can work down into the details.they look like and what they do.
Draw floor plans of any buildings and



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